AI Insights · Timothy · April 2022
Top 5 Golf Games Performance in Oman - Q1 2022
Discover the performance of the top 5 golf games on a unified platform in Oman during the first quarter of 2022, with insights on downloads, revenue, and active users.
During the first quarter of 2022, the top 5 golf games on a unified platform in Oman showed varying performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look at these trends.
Golf Clash - Golfing Simulator from Electronic Arts saw its weekly revenue peak at $595 in the week of February 21, with a notable increase to $556 in mid-March. Weekly downloads fluctuated, reaching a high of 34 in the second week of January, while active users remained relatively stable, starting at 256 and ending at 226 by the end of March.
Golf Rival - Multiplayer Game by Zynga Inc. experienced a significant spike in revenue, hitting $312 in mid-March. Downloads saw a sharp decline from 190 in early January to just 35 by the end of March. Active users also decreased, starting at 382 and ending at 203.
Golf Battle from Miniclip.com showed consistent performance with revenue peaking at $41 in late January. Weekly downloads were highest in mid-January at 286 but gradually decreased to 92 by the end of March. Active users saw a slight drop from 2684 to 2409 over the quarter.
Golf King - World Tour from Rising Wings, Inc. had modest revenue, peaking at $52 in late December. Downloads peaked at 118 in early January but later stabilized around 75 by the end of March. Active users remained quite stable, starting at 264 and slightly increasing to 269.
WGT Golf by WGT saw its highest revenue of $26 in early January. Downloads were highest at 27 in late December but dropped to 14 by the end of March. Active users showed a significant decline, starting at 45 and dropping to 11 by early February.
For more detailed insights and data, visit Sensor Tower.